certainly is a parody that's for sure.
though i wouldn't put it passed "art" for that type of stuff to look like that.
this really has potential, the music is fitting, audio balancing is consistent between characters and background and i quite like the art style, not too often you see people use coloured outlines.
as for the episode itself, it's just a set up episode with teaming up the main characters and a bit of exposition about ones status. important for world building and as part of a series is great, but alone is a bit boring (main reason i'm giving this particular episode a 3 instead of a 4).
one last thing is the animation, i like it for the most part, just some bits are inconstant such as the cape doesn't blow while walking, and when the hair is moving the side of the cape is being blown but not the hood. not bad but it's a little distracting.
with all that said i'm looking forward to the next part to see how these characters get developed.
Thanks for the review look forward to thr next ep
very nice animation, plays very closely to the original scrapped intro but as long as something is well made who cares about creativity, especially in tributes to things.
i like the skecthy style of the backgrounds and characters, the only improvement i can think of is a bit of shading, a little contrast in lighting can go a long way, and many drawing programs have easy ways to gradient, though taking the time to do that in an already long activity which is animation can be mundane/strenuous so it's understandable why most people don't take the time to do that.
anyway keep up the good work.
i'd rate 4 if it were finished but hey, that's the point of greenlight promotion, to gain money to finish the game.
i'd say the momentum is a bit heavy though that could just be my extremely slow computer, i'll have to check on the replacement PC when i get one. though the mapping is quite good, certainly has good spacing between the keys, though WASD is more natural for movement.
overall i'd just like to see the game finished because the skeleton is there, it just needs the meat of content and different level aesthetics.
Wait, did you essentially just say you'll rate it lower because the game is clearly labelled as unfinished and it's unfinished?
it seems to control well but big problem.
unskipable death message and messed up control scheme.
like enter and the arrow keys are WAY to close to each other, space would be much better for comfortability with the arrow keys, or make movement WASD since controllers control with the left stick, not the right.
as for the game itself, it seems like it could be a fun challenge but getting back to even the first attack is hell because the drawn out death message and intro scene, sure it's only 5 seconds, but when you can die in one hit and the dodging is bullet hell esc in a tiny arena, you end up spending more time waiting to play the game than actually playing it.
i see the potential this game has, it's just takes so damn long to retry that i can't even get a chance to practice.
really well designed game, while the special weapons are a bit powerful (destroyed the truck boss with just unupgraded missiles i saved up from crates) the rest of the game is well balanced and challenging.
you get easily enough money to keep up with the on coming threat, and the final boss doesn't just 1 shot players who haven't upgraded their life.
though it'd be nice if you could level select after beating level 20, though that's just because the game's so fun i'd like to max everything out.
nice little preview of your different voices.
especially like J2, the audio effects definitely allow them to sound robotic but still have an ounce of emotion.
Thanks! J-2's voice is kind of fun to do.
love the cyber feel of this song, the quite spots near the end i don't like too much and the main looping melody is quite short but as something used intandem with say a game boss it really is a great listen.
thanks for your feedback!
simply amazing, plus it reminds me of my favourite segments of my favourite flash game.
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