certainly is a parody that's for sure.
though i wouldn't put it passed "art" for that type of stuff to look like that.
this really has potential, the music is fitting, audio balancing is consistent between characters and background and i quite like the art style, not too often you see people use coloured outlines.
as for the episode itself, it's just a set up episode with teaming up the main characters and a bit of exposition about ones status. important for world building and as part of a series is great, but alone is a bit boring (main reason i'm giving this particular episode a 3 instead of a 4).
one last thing is the animation, i like it for the most part, just some bits are inconstant such as the cape doesn't blow while walking, and when the hair is moving the side of the cape is being blown but not the hood. not bad but it's a little distracting.
with all that said i'm looking forward to the next part to see how these characters get developed.
Thanks for the review look forward to thr next ep
very nice animation, plays very closely to the original scrapped intro but as long as something is well made who cares about creativity, especially in tributes to things.
i like the skecthy style of the backgrounds and characters, the only improvement i can think of is a bit of shading, a little contrast in lighting can go a long way, and many drawing programs have easy ways to gradient, though taking the time to do that in an already long activity which is animation can be mundane/strenuous so it's understandable why most people don't take the time to do that.
anyway keep up the good work.
really well designed game, while the special weapons are a bit powerful (destroyed the truck boss with just unupgraded missiles i saved up from crates) the rest of the game is well balanced and challenging.
you get easily enough money to keep up with the on coming threat, and the final boss doesn't just 1 shot players who haven't upgraded their life.
though it'd be nice if you could level select after beating level 20, though that's just because the game's so fun i'd like to max everything out.
very solid level customiser, i will say that timed level up only works when the time limit is on and the time bonus from levelling up at least doesn't work on timed level up.
good thing the level time cap is half an hour or this could of been a problem.
i think the best thing is the custom blocks and clear sizes, THAT is the amazing part, we've seen stage size changes, look customisation, and especially score changes before so it's refreshing to get a truly customisable experience which makes tetris feel, different.
Whoops, sorry about those time bugs! I'm surprised I never noticed them...
I'm glad you enjoyed the customizer! I tried your mode and it was pretty fun. I set out to let the customizer allow for modes that feel like a completely different game, and every now and then, somebody uploads one. :)
this is how you do something creative, combine age of war with multiple rows, add in a map like many RTS games on this site, the micromanagement adds a lot more to the strategy than just spamming the best unit, and of course the cutscenes look like they are out of a independent animation.
though i'm kinda let down with the bonus, with the epilogue at the end i thought the bonus would be the final level or something then the reward for that was playing as the anchients.
speaking of them, i love the artstyle in this game, partially the designs of the alien like anchients and the human characters.
nice little preview of your different voices.
especially like J2, the audio effects definitely allow them to sound robotic but still have an ounce of emotion.
Thanks! J-2's voice is kind of fun to do.
love the cyber feel of this song, the quite spots near the end i don't like too much and the main looping melody is quite short but as something used intandem with say a game boss it really is a great listen.
thanks for your feedback!
simply amazing, plus it reminds me of my favourite segments of my favourite flash game.
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